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APM:Libraries
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This is the complete list of members for Vector3< T >, including all inherited members.
| angle(const Vector3< T > &v2) const | Vector3< T > | |
| distance_squared(const Vector3< T > &v) const | Vector3< T > | inline |
| distance_to_segment(const Vector3< T > &seg_start, const Vector3< T > &seg_end) const | Vector3< T > | |
| is_inf(void) const | Vector3< T > | |
| is_nan(void) const | Vector3< T > | |
| is_zero(void) const | Vector3< T > | inline |
| length(void) const | Vector3< T > | |
| length_squared() const | Vector3< T > | inline |
| mul_rowcol(const Vector3< T > &v) const | Vector3< T > | |
| normalize() | Vector3< T > | inline |
| normalized() const | Vector3< T > | inline |
| operator!=(const Vector3< T > &v) const | Vector3< T > | |
| operator%(const Vector3< T > &v) const | Vector3< T > | |
| operator()(const T x0, const T y0, const T z0) | Vector3< T > | inline |
| operator*(const T num) const | Vector3< T > | |
| operator*(const Vector3< T > &v) const | Vector3< T > | |
| operator*(const Matrix3< T > &m) const | Vector3< T > | |
| operator*=(const T num) | Vector3< T > | |
| operator+(const Vector3< T > &v) const | Vector3< T > | |
| operator+=(const Vector3< T > &v) | Vector3< T > | |
| operator-(void) const | Vector3< T > | |
| operator-(const Vector3< T > &v) const | Vector3< T > | |
| operator-=(const Vector3< T > &v) | Vector3< T > | |
| operator/(const T num) const | Vector3< T > | |
| operator/=(const T num) | Vector3< T > | |
| operator==(const Vector3< T > &v) const | Vector3< T > | |
| operator[](uint8_t i) | Vector3< T > | inline |
| operator[](uint8_t i) const | Vector3< T > | inline |
| perpendicular(const Vector3< T > &p1, const Vector3< T > &v1) | Vector3< T > | inlinestatic |
| project(const Vector3< T > &v) | Vector3< T > | inline |
| projected(const Vector3< T > &v) const | Vector3< T > | inline |
| reflect(const Vector3< T > &n) | Vector3< T > | inline |
| rotate(enum Rotation rotation) | Vector3< T > | |
| rotate_inverse(enum Rotation rotation) | Vector3< T > | |
| Vector3() | Vector3< T > | inline |
| Vector3(const T x0, const T y0, const T z0) | Vector3< T > | inline |
| x | Vector3< T > | |
| y | Vector3< T > | |
| z | Vector3< T > | |
| zero() | Vector3< T > | inline |
1.8.13