APM:Libraries
Macros | Functions | Variables
RCInput.cpp File Reference
#include <AP_Common/AP_Common.h>
#include <AP_HAL/AP_HAL.h>
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Macros

#define MAX_CHANNELS   16
 

Functions

void setup ()
 
void loop ()
 
 AP_HAL_MAIN ()
 

Variables

const AP_HAL::HALhal = AP_HAL::get_HAL()
 -*- tab-width: 4; Mode: C++; c-basic-offset: 4; indent-tabs-mode: nil -*- More...
 
static uint8_t max_channels_display = 8
 
static uint16_t last_value [MAX_CHANNELS]
 

Macro Definition Documentation

◆ MAX_CHANNELS

#define MAX_CHANNELS   16

Definition at line 12 of file RCInput.cpp.

Referenced by loop().

Function Documentation

◆ AP_HAL_MAIN()

AP_HAL_MAIN ( )

Referenced by loop().

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◆ loop()

void loop ( void  )

Definition at line 22 of file RCInput.cpp.

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◆ setup()

void setup ( void  )

Definition at line 17 of file RCInput.cpp.

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Variable Documentation

◆ hal

const AP_HAL::HAL& hal = AP_HAL::get_HAL()

-*- tab-width: 4; Mode: C++; c-basic-offset: 4; indent-tabs-mode: nil -*-

The strategy for roll/pitch autotune is to give the user a AUTOTUNE flight mode which behaves just like FBWA, but does automatic tuning.

While the user is flying in AUTOTUNE the gains are saved every 10 seconds, but the saved gains are not the current gains, instead it saves the gains from 10s ago. When the user exits AUTOTUNE the gains are restored from 10s ago.

This allows the user to fly as much as they want in AUTOTUNE mode, and if they are ever unhappy they just exit the mode. If they stay in AUTOTUNE for more than 10s then their gains will have changed.

Using this approach users don't need any special switches, they just need to be able to enter and exit AUTOTUNE mode

Definition at line 10 of file RCInput.cpp.

◆ last_value

uint16_t last_value[MAX_CHANNELS]
static

Definition at line 15 of file RCInput.cpp.

Referenced by loop(), SITL::Motor::Motor(), and SITL::Motor::update_servo().

◆ max_channels_display

uint8_t max_channels_display = 8
static

Definition at line 14 of file RCInput.cpp.

Referenced by loop().