APM:Libraries
Classes | Functions | Variables
Airspeed.cpp File Reference
#include <AP_ADC/AP_ADC.h>
#include <AP_Airspeed/AP_Airspeed.h>
#include <AP_HAL/AP_HAL.h>
#include <AP_BoardConfig/AP_BoardConfig.h>
#include <GCS_MAVLink/GCS_Dummy.h>
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Classes

class  GCS_MAVLINK
 MAVLink transport control class. More...
 

Functions

void setup ()
 
void loop ()
 
 AP_HAL_MAIN ()
 

Variables

const AP_HAL::HALhal = AP_HAL::get_HAL()
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float temperature
 
AP_Airspeed airspeed
 
static AP_BoardConfig board_config
 
GCS_Dummy _gcs
 

Function Documentation

◆ AP_HAL_MAIN()

AP_HAL_MAIN ( )

◆ loop()

void loop ( void  )

Definition at line 64 of file Airspeed.cpp.

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◆ setup()

void setup ( void  )

Definition at line 50 of file Airspeed.cpp.

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Variable Documentation

◆ _gcs

GCS_Dummy _gcs

Definition at line 81 of file Airspeed.cpp.

◆ airspeed

AP_Airspeed airspeed

◆ board_config

AP_BoardConfig board_config
static

Definition at line 35 of file Airspeed.cpp.

◆ hal

const AP_HAL::HAL& hal = AP_HAL::get_HAL()

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The strategy for roll/pitch autotune is to give the user a AUTOTUNE flight mode which behaves just like FBWA, but does automatic tuning.

While the user is flying in AUTOTUNE the gains are saved every 10 seconds, but the saved gains are not the current gains, instead it saves the gains from 10s ago. When the user exits AUTOTUNE the gains are restored from 10s ago.

This allows the user to fly as much as they want in AUTOTUNE mode, and if they are ever unhappy they just exit the mode. If they stay in AUTOTUNE for more than 10s then their gains will have changed.

Using this approach users don't need any special switches, they just need to be able to enter and exit AUTOTUNE mode

Definition at line 30 of file Airspeed.cpp.

◆ temperature

float temperature