38         printf(
"SKID Steering Rover Simulation Started\n");
    53     if (fabsf(steering) < 1.0e-6) {
    67     if (fabsf(steering) < 1.0e-6 or fabsf(speed) < 1.0e-6) {
    73     float rate = 360.0f / t;
    83     float accel = 
radians(yaw_rate) * speed;
    92     float steering, throttle;
    96         float motor1 = 2*((input.
servos[0]-1000)/1000.0
f - 0.5
f);
    97         float motor2 = 2*((input.
servos[2]-1000)/1000.0
f - 0.5
f);
    98         steering = motor1 - motor2;
    99         throttle = 0.5*(motor1 + motor2);
   101         steering = 2*((input.
servos[0]-1000)/1000.0
f - 0.5
f);
   102         throttle = 2*((input.
servos[2]-1000)/1000.0
f - 0.5
f);
   112     float speed = velocity_body.
x;
   118     float target_speed = throttle * 
max_speed;
   121     float accel = 
max_accel * (target_speed - speed) / max_speed;
 
int printf(const char *fmt,...)
 
float calc_yaw_rate(float steering, float speed)
 
Vector3< float > Vector3f
 
SimRover(const char *home_str, const char *frame_str)
 
float calc_lat_accel(float steering_angle, float speed)
 
float turn_circle(float steering)
 
Matrix3< T > transposed(void) const
 
void update_mag_field_bf(void)
 
void update_position(void)
 
static constexpr float radians(float deg)
 
void rotate(const Vector3< T > &g)
 
void update(const struct sitl_input &input)