38 printf(
"SKID Steering Rover Simulation Started\n");
53 if (fabsf(steering) < 1.0e-6) {
67 if (fabsf(steering) < 1.0e-6 or fabsf(speed) < 1.0e-6) {
73 float rate = 360.0f / t;
83 float accel =
radians(yaw_rate) * speed;
92 float steering, throttle;
96 float motor1 = 2*((input.
servos[0]-1000)/1000.0
f - 0.5
f);
97 float motor2 = 2*((input.
servos[2]-1000)/1000.0
f - 0.5
f);
98 steering = motor1 - motor2;
99 throttle = 0.5*(motor1 + motor2);
101 steering = 2*((input.
servos[0]-1000)/1000.0
f - 0.5
f);
102 throttle = 2*((input.
servos[2]-1000)/1000.0
f - 0.5
f);
112 float speed = velocity_body.
x;
118 float target_speed = throttle *
max_speed;
121 float accel =
max_accel * (target_speed - speed) / max_speed;
int printf(const char *fmt,...)
float calc_yaw_rate(float steering, float speed)
Vector3< float > Vector3f
SimRover(const char *home_str, const char *frame_str)
float calc_lat_accel(float steering_angle, float speed)
float turn_circle(float steering)
Matrix3< T > transposed(void) const
void update_mag_field_bf(void)
void update_position(void)
static constexpr float radians(float deg)
void rotate(const Vector3< T > &g)
void update(const struct sitl_input &input)